FiveM for GTAV Enhanced: Early Access Hotfix
· QBCore Team
FiveM shipped a hotfix with more fixes from community reports on our GitHub Discussions, along with a batch of crash and stability fixes.
What’s fixed in this patch:
- Resources now execute files in the correct order, and underscore-prefixed (
_) files load first again (#8, #14) - Loading screen handover data returns an object again instead of a JSON string, and the missing
serverAddressproperty is back (#19) RegisterConsoleListenerno longer crashes the server on every new console log line (#16)- The
SetDiscord*natives no longer crash the client (#17, #48) - Restored the missing gen8 JS/V8 helpers like
getPlayers()andgetPlayerIdentifiers()(#10) - Default key bindings from RegisterKeyMapping() are now set correctly
- External loading screens are now supported
- The OneSync convar is back in read-only mode
- Fixed a SQLite crash
- Removed the start/load game options that don’t apply to online sessions
- Resources that declare
providein their manifest satisfy dependency checks again (#15) - Server-side writes to player state bags now replicate to the owning client (#77)
- ACE permission checks like
IsPlayerAceAllowedwork again during theplayerConnectingevent (#100) _deferrals.done()no longer throws a msgpack error inside aplayerConnectinghandler (#78)PerformHttpRequestnow normalizes an empty URL path to/, and no longer silently drops responses larger than ~10 MB (#89, #96)- Fixed the server key-value database natives, including
StartFindKvp/FindKvp/EndFindKvpand a crash when using KVP getters with no-sync setters (#46, #45) - Async JavaScript exports work again (#64)
GetCamMatrixreturns the camera’s actual matrix again instead of zeroed values (#49)- Runtime textures load base64 data URLs correctly again, and no longer crash on an invalid texture (#87)
- Fixed the character turning around when aiming or scoping to the left (#63)
- Fixed a server crash from a scripting core assertion failure (#98)
- You can register event handlers from inside an event again
- Events sent with no arguments from another runtime no longer throw a stream error
- Fixed a startup crash caused by CEF resizing
- Fixed flickering text in vMenu
- Fixed the wrong namespace on some client-side natives
- Various server-side crash and stability fixes
- Thank you for the feedback and please keep reporting issues via the Discussions tab.


